From the start of August 2021 to Feb 2022 I had my Placement with Brain & Nerd. Throughout the placement, I had a fantastic experience with the team and learned new ways to create my models. I grew as a 3D artist in ways I thought I couldn't. I had the opportunity to work on two projects on which Brain & Nerd is currently working, Hortalius and Incubator. Two different styles where I had to adapt when working on these projects, however, I enjoyed the challenge. This includes hard-surface models and organic, where I gained further experience and confidence in Zbrush.
All models were made in Blender, and textured in Substance Painter.
All were taken into consideration in terms of polycount/texture quality to work with the Unity Engine.