For this project, I wanted to create a strong atmospheric environment. The main inspiration for this was from the recent RE8 Village Demo. I wanted to create my own style for it while bringing that sense of dark atmosphere to life. All models in this scene were created in Blender/Zbrush, textured in Substance Painter/Designer and put together in Unreal Engine 4.
Character animation was made in Maya, character model was made in Zbrush.
Dungeon Crypt - Still Video
Dungeon Crypt - Moving Camera Video